Something mildly relevant has popped up again: Epic Games, leading developer of Unreal Tournament and Gears of War, has recently released their UDK for free use for non-profitable purposes.
Now, in case you're not sure what I'm on about, I'll explain.
Epic is the driving force behind the Unreal 3 Engine, a game engine used in many popular titles today. Put simply, it looks stunning:
Now, Epic has had a long history of encouraging modding (modifying) in their community, and as such, they release their development tools with the games and put the license for the engine at a paltry price.
However, they've just gone a step further and declared that they are giving away these development tools completely stand-alone - so, in case I need to sum this up: they hand you industry-leading tools, access to their engine, ask for absolutely nothing, and as long as you don't try to make money off anything you make, you don't have to pay anything either. This is great news for people like me.
Now, I've been messing around with the developer kit for the last few days and I already have an idea: Why don't we take it on ourselves to make a Discworld game? Nothing large, of course, but something simple and fun and dedicated by the fans. It wouldn't take as long as your average game because we already have the base code, setting and materials at hand. Ideas? Questions?