Slantaholic wrote: It's definitely Havelock Vetinari, who's not feeling mentally well. He needs a better holiday than the threat of bandits thee next time he goes to visit Lady Margolotta. As it is, he doesn't go again until Moist and Simnel have built an entire armoured train FOR HIM and fortunately the Low Queen needed it as well.
Slantaholic wrote:Why - does Vetinari decide to work as a type of engineer (well, a furnace stoker) when he prefers manipulating people over cogwheels - he doesn't appear to be having the type of fun that he, and we, come to expect when he sends Vimes off to arrest people!
Slantaholic wrote: I don't think he's having much fun killing grags, and nor does Moist von Lipwig enjoy killing people.
Slantaholic wrote:I found it a very immoral book in the killing aspect, when in previous Moist novels, Vetinari tries to teach Moist about politics and get him away alive and without stealing from the city. In Raising Steam, he's encouraged to loot corpses by Terry Pratchett's strange prejudice about goblins!
Vetinari has always been wlling to kill though, if it means the city is safe.
Terry Pratchett in Mort wrote:Ankh-Morpork had dallied with many forms of government and had ended up with that form of democracy known as One Man, One Vote. The Patrician was the Man; he had the Vote.
Molokov wrote:Actually, the Assassins' Guild has been one of the longest running and most respected Guilds in the city (see Night Watch, for example). The only Guild Vetinari made 'legal' which was previously 'illegal' was the Thieves' Guild (as noted in Guards! Guards!).
Terry Pratchett in Men at Arms wrote:“Now here,” said Carrot, “is the Beggars’ Guild. They’re the oldest of the Guilds. Not many people know that.”
“Is that so?”
“People think it’d be the Fools or the Assassins. Ask anyone. They’ll say “the oldest Guild in Ankh-Morpork is certainly the Fools’ Guild or the Assassins’ Guild”. But they aren’t. They’re quite recent. But there’s been a Beggars’ Guild for centuries.”
Terry Pratchett in Pyramids wrote:The gates of the Assassins’ Guild were never shut. This was said to be because Death was open for business all the time, but it was really because the hinges had rusted centuries before and no-one had got around to doing anything about it.)
The Mad Collector wrote:The Guilds are very oldTerry Pratchett in Pyramids wrote:The gates of the Assassins’ Guild were never shut. This was said to be because Death was open for business all the time, but it was really because the hinges had rusted centuries before and no-one had got around to doing anything about it.)
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