Tonyblack wrote:Welcome to the site, KamexKoopa!
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Tonyblack wrote:Welcome to the site, KamexKoopa!
raisindot wrote:Interesting theory, but I don't buy it at all.
raisindot wrote:You said yourself that "so many public buildings have a large open center with lots of space on the side."
raisindot wrote:Yes, that's standard 'old fashioned' institutional look.
raisindot wrote: And while Vetinari does play "games" with Ankh Morpork, his goal is the opposite of amassing personal wealth and power.
raisindot wrote:People in power looking down at the clerks who push paper around? Standard bureaucratic narrative conventions.
raisindot wrote:Also, although Moist himself is playing the game, he is not Vetinari's opponent--he is on Vetinari's team, since his goals are the same as Vetinari's--to shake up the existing economic structure by introducing new areas. But Moist gets no personal wealth from his efforts (if he did, he wouldn't be living at the post office) and is not trying to gain wealth for himself.
raisindot wrote:The game of Monopoly is a reflection of the standard narrative cliches surrounding capitalism and the creation of wealth--a forward moving process of buying and improving property and infrastructure, collecting outrageous rents and fees, paying (and avoiding) taxes, bankrupting the competition and a little bit of chance thrown in for good measure. The two Moist books are also reflections of these and other standard 'capitalist cliches,' but to it to a board game seems tenuous at best.
raisindot wrote:Ummm, as insightful as your comments are, I'm afraid none of what you said in either message at all supports your central claim--that Pterry used the game of Monopoly as an inspiration for Going Postal and Making Money.
raisindot wrote: When Pterry wants to make references to roundworld things, he does it as a completist. If he really intended to use Monopoly as the springboard for these books he would have someone worked the imagery of every piece into the book.
raisindot wrote:Notice that at the end of GP he originally suggested that the city take over the Clacks--nationalization, which is the opposite of capitalism. It was Moist who had to convince him to let the Dearhearts have another chance.
raisindot wrote: perfectly valid for you to analyze the two books within the context of the Monopoly board game as a critical exercise; what I'm simply saying is that your central thesis--that Terry wrote GP and MM as a narrative version of the game--doesn't hold up.
=Tamar wrote:I didn't say that Pterry used the game of Monopoly as an inspiration, I said he used it as a metaphor.
Perhaps a clearer phrasing would be: as a source of images to turn to his own purposes. Obviously it is not the only source; Sir Terry uses many sources and writes on many levels.
=Tamar wrote:I didn't say that Pterry used the game of Monopoly as an inspiration, I said he used it as a metaphor.
raisindot wrote:I will still submit that your attempt to link Monopoly imagery to Pterry's metaphorical intent in these books is bogus.
raisindot wrote: I will focus on refuting your imagery suggestions.
raisindot wrote: Sorry, doesn't work. A car is a motorized vehicle. A carriage is a horse drawn entity.
raisindot wrote:He had this hat in Going Postal.
raisindot wrote:You have no proof that this is Gaspode at all. [snip] And Gaspode is not a terrier;
he is a mutt of many breeds. The only true terrier in the DW books was Wuffles
raisindot wrote: It's a bank, for goodness sake. Where is the money going to be--lying around by itself?
The "bags of money" is a standard banking cliche. And it's one line.
raisindot wrote: Oh come on; nearly every DW books mentions shoes or boots at least once.
Vimes' and Granny's boots are integral parts of their characters.
raisindot wrote:Nearly all DW books have horses and riders
raisindot wrote:[b]If it's not a battleship, it doesn't count. Pterry is very exact in his metaphors.
raisindot wrote: I think Pterry's purpose was to create Dibbler as the world's first "barrow boy," rather
than to have an explicit Monopoly reference.
raisindot wrote:Oh, come on, completely bogus. A cannon is a cannon. Lots of things have big wheels but aren't cannons.
raisindot wrote: Indeed, you could make a much more impressive argument that
the Watch books are based on Monopoly. Let's look.
* a top hat. Once Vimes becomes Duke, he is forced to wear an aristocratic hat. Otherwise, he wears a helmet.
raisindot wrote:* a horse and rider. Vimes rode a camel through the latter half of Jingo.
raisindot wrote: The dwarven tunnels in Thud uses train-like devices to transport people around. This is not mentioned specifically in MM.
raisindot wrote:I could probably do the same thing with the Witches books if I tried hard enough.
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