Discworld Art

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Re: Discworld Art

Postby deldaisy » Mon Jan 30, 2012 8:18 am

Didnt notice that. Yep. His hand seems too long.
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Re: Discworld Art

Postby LilMaibe » Mon Jan 30, 2012 2:49 pm

deldaisy wrote:Didnt notice that. Yep. His hand seems too long.


I just checked things closer:
I screwed up the hands, arms, head and head/body-ratio :(
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Re: Discworld Art

Postby Jan Van Quirm » Mon Jan 30, 2012 4:57 pm

LilMaibe wrote:Dx Jaaaaaan....
Worst thing: I can't spot the area you mean to fix it.

It's that single diagonal line just to the left of his plait coming out of his vest? Too high for cleavage really (unless he's into extreme corsets too :P ) but it's kind of 'there' in the rightish place once you notice it... :oops:

Which is why I didn't home in on the proportions that much :P I think it's the line format more than anything - I don't think his hand would actually look that huge if you had more shading on the form so it would help with the foreshortening? The really 'wrong' proportion is his forearm which is far too stubby unless it's at an angle towards the viewer? With lineart there's no place to hide with the modelling basically... :?
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Re: Discworld Art

Postby LilMaibe » Mon Jan 30, 2012 5:13 pm

I still fail to spot what you mean :(
I fixed the arms I think.
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Re: Discworld Art

Postby Anilori » Mon Jan 30, 2012 5:31 pm

It's just his collarbones, isn't it?

As for the proportions, something does seem a bit off, but I guess it's because he seems to be really really tall, and he has very baggy trousers so his lower half seems thicker than his lanky upper half... It probably would be fine if he was naked :mrgreen: :mrgreen:

Proportions are hard^^
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Re: Discworld Art

Postby LilMaibe » Mon Jan 30, 2012 5:51 pm

Well, managaed to get the proportions down from 1:8 Head/Body Ratio to 1:6 1/2. Much better

EDIT: Fixed version At least I hope I managed to fix it
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Re: Discworld Art

Postby LilMaibe » Mon Feb 06, 2012 5:59 pm

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Re: Discworld Art

Postby Tonyblack » Mon Feb 06, 2012 6:03 pm

Oh I think it works just fine.

I've certainly seen worse. :o :o :o
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Re: Discworld Art

Postby Tonyblack » Mon Feb 06, 2012 6:07 pm

On the other hand - I just discovered this site while looking for the other one. Now they're impressive. :)
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Re: Discworld Art

Postby michelanCello » Mon Feb 06, 2012 9:47 pm

Tonyblack wrote:I've certainly seen worse. :o :o :o

Erm... OK, the Duck man isn't that bad... ;)
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Re: Discworld Art

Postby LilMaibe » Mon Feb 06, 2012 11:02 pm

Tonyblack wrote:Oh I think it works just fine.

I've certainly seen worse. :o :o :o


That's... awkwardly lazy...
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Re: Discworld Art

Postby LilMaibe » Wed Feb 08, 2012 12:04 am

Look: It's Adrian
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Re: Discworld Art

Postby Anilori » Fri Feb 10, 2012 7:10 pm

Nice colouring work! I envy your photoshop skillz :D (I'm learning how to use the thing at the moment. It's rather frustrating)

Also, since I've been lurking on your blog and Deviantart page a bit, it made me want to give the HEM team a shot myself - which I did, just for fun and in about ten minutes, as a distraction between two thesis sub-sub-sub-chapters^^ They're less cute than yours, sorry ;)

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Re: Discworld Art

Postby LilMaibe » Fri Feb 10, 2012 7:59 pm

Sweeeeeeeet :D (is that Tez or Adrian behind Skazz?)
And I don't use photoshop XD (too expensive) I use 'sketch book pro' It serves me well D=
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Re: Discworld Art

Postby Anilori » Fri Feb 10, 2012 9:18 pm

Probably Adrian, as I'm afraid I don't really remember Tez :oops: Glad you like them!

I'd never heard of that software; up until recently I used Gimp, which is free and almost as advanced as Photoshop. Of which I was recently given a
Spoiler: show
not quite official
copy which I'm still trying to figure out...
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